Welcome to Like Figures!

×

### Registration

Profile Informations

Account

# Common Random Vase

## More Views

Common Random Vase
\$0.00

Availability: In stock

Common Random Vase
\$0.00
Description

## Details

Common Random Vase _Designed by IDEABOX ( http://www.shapeways.com/product/N8PSXASNA/common-random-vase?li=search-results-1&optionId=19307646 ) _Comments written by designer :" A flower vase with polygonal form which was generated by randomly transforming a common vase. You can enjoy the contrast between futuristic digital form and organic form of plants. The base is flat so that the vase is stable. --- IDEA BOX Our team consists of an engineer, a product designer and a creative director. We all studied mechanical engineering at University of Tokyo. " _***In geometry, a polygon is traditionally a plane figure that is bounded by a finite chain of straight line segments closing in a loop to form a closed chain or circuit. These segments are called its edges or sides, and the points where two edges meet are the polygon's vertices (singular: vertex) or corners. The interior of the polygon is sometimes called its body. An n-gon is a polygon with n sides. A polygon is a 2-dimensional example of the more general polytope in any number of dimensions. _The basic geometrical notion has been adapted in various ways to suit particular purposes. Mathematicians are often concerned only with the bounding closed polygonal chain and with simple polygons which do not self-intersect, and they often define a polygon accordingly. A polygonal boundary may be allowed to intersect itself, creating star polygons. Geometrically two edges meeting at a corner are required to form an angle that is not straight (180°); otherwise, the line segments may be considered parts of a single edge; however mathematically, such corners may sometimes be allowed. _A polygon in a computer graphics (image generation) system is a two-dimensional shape that is modelled and stored within its database. A polygon can be colored, shaded and textured, and its position in the database is defined by the coordinates of its vertices (corners).The imaging system calls up the structure of polygons needed for the scene to be created from the database. This is transferred to active memory and finally, to the display system (screen, TV monitors etc.) so that the scene can be viewed. During this process, the imaging system renders polygons in correct perspective ready for transmission of the processed data to the display system. Although polygons are two-dimensional, through the system computer they are placed in a visual scene in the correct three-dimensional orientation.